![]() PS4 to PS5: All Games with Confirmed Free Upgrades New PS5, PS4 Games This Week (25th July to 31st July) I can already tell once I burn myself out it'll become my casual go to game for killing time or in between games which is exactly what I need I mean come on guys it's a skill based challenge there no real benefit to cheating it just makes you look like a d-bag. The only negative I can think of is the fact I've already seen PC players using cheat engine which is just ***** dirty when endgame is a leaderboard. I honestly don't know why this game hasn't seen a massive wave of hype I'm super in love with it even though the gameplay loop is simple. Soundtrack is dope, weapons are all great and have their own uses, controls are intuitive, premium items are limited to 4-5 outfits that don't offer much compared to what you can unlock playing so you never feel like your missing out, they could've even made purchase continues but didn't which says so much about the team behind it, pvp seems well balanced, I love the aesthetic it's reminds me of the cartoon reboot, and the story reminds me of ready player one which works since it doesn't feel like the games trying to milk me for money like every other free game. ![]() Combine all that with some occasional bugs and performance hitches, it can come across as a bit messy.Īrcadegeddon is the best feeling game I've played In so long. The soundscape is similar - sounds from enemies alert you to their presence but they quite often blend into the thumping music. It looks good but not great, and can actually get in its own way sometimes it can be visually noisy with all its effects and flashing lights, and some text is far too small to read. Visually, Arcadegeddon is heavily stylised, with colourful, varied environments and characters who look like cousins of Osmosis Jones. The CEO is straightforward, but we couldn't get to grips with the FFC Mech. We've fought four bosses, and they're decent fights but nothing spectacular, and the difficulty varies quite a lot. You'll also advance to the next stage immediately if you beat them, acting as a sort-of shortcut. They can be extremely tough, but reward you handsomely if you pull through, and they help to mix up the pacing. Optional boss battles crop up from time to time, unlocking after you've built up a meter. They're reasonably well balanced, but we'd often avoid icy guns freezing foes solid never seems more useful than just killing them. ![]() Exploring the arsenal and finding your favourites is fun, though we'd say some are definitely better than others. For example, electrical rounds are great for crowds as the electricity arcs between foes, while peppering enemies with fiery bullets builds up a burn effect. Weapon variety is good too most are based on typical gun types, but often mix things up with elemental effects. Guns feel great to use, and feedback from the presentation as well as the DualSense's haptics make dispatching baddies feel satisfying. The good news is that the action itself is really strong. This all sounds like a lot of busywork, but it all comes together pretty naturally while you play. Power Tokens are needed to unlock Plugins (perks) and Surge Abilities (special moves), so they're pretty valuable. ![]() The dialogue gets a little obnoxious, but these additional tasks give you something else to think about while you're blasting robots, and you'll also earn Power Tokens and other rewards for completing them. Leveling weapons up further increases their base rarity, and each grade makes them more powerful, so you'll slowly be equipped with super strong gear to carry you through to the later levels.Īdditionally, gang members hang out in Gilly's, and you can recruit them and their followers to the arcade-saving cause - provided you can complete their challenges. A weapon you've leveled up at least once can be selected as part of your starting loadout, meaning you can eventually begin a run with all your favourite boom sticks. Through use, each individual weapon also earns XP, which is important. That's the gist, but there's a bit more to it. Back in the hub, you can customise your avatar, buy outfits, and boost yourself with passive buffs and special abilities. Each attempt will reward you with some XP and Tickets the former goes towards leveling up your character, while the latter is a currency used for purchasing cosmetics. Essentially, the loop has you blasting your way through as many stages as you can before you lose all your health. It's a simple premise that gets out of the way pretty quickly, letting you crack on with the game proper.
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